August Release Notes
This month’s update includes work on Forza Race Regulations features and ruleset changes, as well as some quality of life improvements. For more information on the August 2019 update for Forza Motorsport 7 check out our full announcement on FM.net.
Version Number
- PC: 1.174.4791.2
- Xbox: 1.174.4791.0
FORZA RACE REGULATIONS
Fixed an issue where a player would receive a Track Cut penalty on a turn extension where they lost time on a lap.
Fixed an issue where, if a player joined an FRR-enabled lobby and then spectates the race, the Penalty Time would not update for the spectator unless that race earns another penalty.
MULTIPLAYER
Fixed an issue where, in a cycled car hopper, players who were in Spectate when switching to the next race would appear in the lobby and not be forced into a valid car, thus delaying the loading of the lobby into the race.
Fixed an issue where players could edit a locked tune by setting a race’s minimum PI restriction higher than the stock PI.
Players can no longer set FRR ruleset in a private MP lobby when game type is set to Drift.
Fixed an exploit where players could download a tune, then enter the Body Kit menu, remove the tune, select the “revert to last used tune tile” and reset the PI without removing the tune.
Fixed an exploit where, in a public MP hopper, players could highlight the body kit from the Body Kit menu, allow the lobby countdown timer to start the race, in order to have the body kit installed but PI to remain stock.
Fixed an issue where, in a private MP lobby with multiple driver groups, the host received the incorrect braking line if another player joined and changed driver groups and cars/class.
CARS
Renamed the 2008 Porsche #7 Penske Racing RS Spyder Evo to the 2008 Porsche RS Spyder Evo.
Removed race team markers from base livery of 2008 Porsche RS Spyder Evo.
Renamed the 1973 Porsche #6 Penske Sunoco 917/30 Can-Am Spyder to the 1973 Porsche 917/30 Can-Am Spyder.
Removed livery and sponsor logos from the 1973 Porsche 917/30 Can-Am Spyder.