Rivals events are located in the Single Player menu. These events allow you to select a rival player's target time from the Leaderboards and race against that player's ghost. All events begin with a standing start but most events allow unlimited laps to attempt beat the target. When you beat the target the ghost will disappear but your better lap times will continue to be added to the leaderboard; you can exit the event and reenter to race against a faster ghost. When a Friend beats your leaderboard position you will receive a notification in the Message Center. If you don't own an eligible car you can buy one from the pre-race menu. Upgrades and tuning are allowed in Homologated events within restrictions. Mods are not applicable available Rivals events.
The Rivals menu has different event groupings:
- VIP - accessible only by VIP DLC owners.
- Featured Events - may include Division or class-based restrictions, contest events such as Bounty Hunter.
- Spec Challenge - car provided for free, no upgrades allowed but players can use their own Assist settings.
- Track Days - avoid collisions with traffic cars for a clean lap time.
- Autocross - hitting gate cones adds a time penalty.
- Drift - scored by points.
- Time Attack -- Organized by Class, this mode features dedicated leaderboards for all classes, and includes static weather and time of day for night races.
With the August update for Forza Motorsport 7, players can now set a "Training Ghost" rival, whose ghost will remain on track while driving even if you beat their time.
Event Leaderboards are available after each race is complete in solo career and Free Play, showing the homologated division times for the car and track used in that event. Each time will show the Gamertag (with crown icon for VIPs), car model, lap time (all clean laps above all flagged laps), ABS/TCS/Shifting settings used, and whether a tuning setup was used. Selecting a leaderboard time will allow you to download the tuning setup if it is available. The times can be sorted (filtered) by player Region, Worldwide, Near Me, Friends, and Hardcore (no assists).
Forums: Hardcore discussion thread
Forums: Leaderboard replays discussion threadForums:
/!\ Why is my lap marked dirty if I did nothing wrong?
Any Assists on Super Easy or Friction Assist On will automatically mark the entire race and laps will not be recorded to the leaderboard. Reasons for a lap being marked with the /!\ dirty lap symbol include: contact with a car or wall, heavy bottoming out (ride height too low/suspension too soft), driving outside the track boundary, drafting (either ahead or behind a close car), driving the wrong way on a track, using Rewind, or using Mods that affect car performance. Triggering a dirty indicator in the final sector of a lap will also cause the next lap to be dirty (due to the possibility of gaining an advantage entering that lap); rewind back beyond where the last split time pops up in order to keep the next lap clean. You may find it difficult to get a clean lap with other cars on the track; try Free Play with minimum Drivatars. With the August update, you can also turn on illuminated Track Limits feature to understand the clean/dirty limits on all track ribbons in the game.
(Written by Manteomax)