This list is updated regularly. The team has fixed all of the issues on this list which would not be possible without hearing from players like yourself. Please check Forza Motorsport Known Issues for a comprehensive list of issues we have currently identified and are investigating or Forza Motorsport Won't Fix or By Design for a comprehensive list of all issues that have been marked as such.
FIXED
August 12th 2024
- Accessibility – Screen Narrator [All Platforms] In events with a fixed lap count, when your last lap time is being narrated it will say “Lap X" before the lap time instead of “Last Lap”, to help keep track of which lap you are on. [1780334]
- Accessibility – Screen Narrator [All Platforms] In Rivals event select, track description and temperature are now narrated. [1768060]
- Accessibility – Screen Narrator [All Platforms] On PC, the Video Calibration text is narrated on the Video settings tab. [1768009]
- Accessibility – Screen Narrator [All Platforms] Relative position changes are now narrated in the post-race results driver list as well as the post-race results series standings list [1794055]
- Accessibility – Screen Narrator [All Platforms] Swapping between Series Standings and the Event scene during a Career series will now narrate the context change. In addition, the series standings now narrate in a useful manner. [1768070]
- Accessibility – Screen Narrator [All Platforms] The narration of Forza Race Regulations penalty totals in Timed events is now accurate. [1780334]
- Accessibility – Screen Narrator [All Platforms] The time-based “Ends in X days” text in Welcome Center and any time limited Career Tours now narrates correctly. [1775466]
- Accessibility – Screen Narrator [All Platforms] When earning credits on the race rewards scene, the full breakdown of categories of credits earned is now narrated after the overall earned credits. [1768039]
- Accessibility – Screen Narrator [All Platforms] When loading a saved event setup in Free Play or Private Multiplayer, the Game Stats panel with all the useful information is now narrated. [1747158]
- Career [All Platforms] Fixed an issue where Open Class Tour events in Career did not have any practice time after completing all practice laps. [1824278]
- Cars [All Platforms] 1985 Mazda RX-7 GSL-SE: Fixed an issue where the ‘Race’ Rear Bumper had missing geometry.
- Cars [All Platforms] 1987 Ferrari F40: Corrected the Gauge backlight color.
- Cars [All Platforms] 1992 Lancia Delta HF Integrale EVO: Corrected the direction of the turbo gauge needle.
- Cars [All Platforms] 2002 Mazda RX-7 Spirit R Type-A: Fixed an issue with missing fender geometry in driver and cockpit view.
- Cars [All Platforms] 2004 Audi S4: Fixed an issue where the Rear Bumper tail pipes disappear after selecting the first ‘Street’ Rear Bumper. [1745927]
- Cars [All Platforms] 2009 Ferrari 458 Italia: Fixed an issue where the upgraded Race wing appears to be floating when viewing car in Forzavista.
- Cars [All Platforms] 2009 Ford Focus RS: Fixed an issue where the spoiler would adapt the car paint changes.
- Cars [All Platforms] 2013 Aston Martin V12 Vantage S: Fixed an issue where the dashboard is missing while in cockpit or wheel views when the ‘Race’ Roll Cage is installed.
- Cars [All Platforms] 2016 Lotus 3-Eleven: Fixed the taillight color.
- Cars [All Platforms] 2017 Abarth 124 Spider: Fixed an issue where the windshield and headrest supports were blue after buying car in a specific color.
- Cars [All Platforms] 2017 Abarth 124 Spider: Fixed issues where decals applied to right side are mirrored on the left side of the car.
- Cars [All Platforms] 2018 Audi RS 5 Coupe: Fixed an issue with DRLs (daytime running lights) not working during daytime.
- Drivatar AI [All Platforms] Fixed an issue where the AI would stay on a poor driving line for a long time. [1807763]
- Gameplay [All Platforms] Fixed an issue where completing the prerequisites for an achievement would not unlock the relevant achievement or its associated reward. [1705776]
- Gameplay [All Platforms] Fixed an issue where pit stop estimates were not accounting for tire wear or fuel burn for cars players had not yet driven. [1625559]
- Gameplay [All Platforms] Fixed an issue where players were able to drive normally after the car ran out of fuel. [1823208]
- Gameplay [All Platforms] Fixed an issue where telemetry estimates were not updating with any changes made to the Tire Wear scalar in the Fuel and Tire menu. [1753908]
- Gameplay [All Platforms] Fixed an issue where the player car would swerve unnaturally when exiting the pit lane. [1794309] [1825420]
- Gameplay [All Platforms] Fixed an issue where tire wear telemetry estimates were not initially generated. [1791833]
- Livery Editor [All Platforms] Fixed an issue where existing liveries appeared matte after the release of the matte-glossiness slider in Update 8. [1774543]
- Livery Editor [All Platforms] Fixed an issue where Livery Editor decals reset after ungrouping. [1803336]
- Livery Editor [All Platforms] Fixed excessive loading times in the livery editor when navigating liveries and designs or buying cars. [1745045]
- Stability and Performance [All Platforms] Fixed a PC stability issue where attempting to delete a custom advanced wheel or gamepad layout caused the game to crash. [1746617]
- Stability and Performance [All Platforms] Fixed a stability issue where purchasing, viewing, and selecting points of interest on a car will sometimes cause the game to crash. [1771883]
- Stability and Performance [All Platforms] Fixed a stability issue where the game sometimes crashes after leaving the post-race scene in a Featured Multiplayer race. [1794931 and 1829208]
- Stability and Performance [All Platforms] Fixed a stability issue where the game sometimes crashes in Multiplayer Intermission when an opponent disconnects. [1766906]
- Stability and Performance [All Platforms] Fixed a stability issue where viewing the Driver List before a Featured Multiplayer race will sometimes cause the game to crash. [1773939]
- Stability and Performance [All Platforms] Improvements to the shader optimization process on PC have been made when starting up the game all GPUs. [1757774]
- User Interface [All Platforms] Added a significant digit to minor penalties to avoid them showing up as zero. [1780304]
- User Interface [All Platforms] Added Tire Wear Scalar visibility to the Fuel & Tire Menu in Featured Multiplayer. [1766290]
- User Interface [All Platforms] Fixed a PC issue in the Buy Cars menu where players are unable to scroll left using a mouse. [1772418]
- User Interface [All Platforms] Fixed a PC issue where changing the Dynamic Render Quality Settings field opens and closes a “Reboot Required” warning window without allowing players to select an option. [1756402]
- User Interface [All Platforms] Fixed an issue specific to HDR where vignette effect and motion blur in some races were appearing as white instead of black. [1723866]
- User Interface [All Platforms] Fixed an issue where players wrongly see a “Controller Disconnected” window after closing the Xbox Menu when a second user is signed in. [1787140]
- User Interface [All Platforms] Fixed an issue where Rivals Leaderboards do not scroll past 50 entries. [1825260]
- User Interface [All Platforms] Fixed visual inaccuracies in track loading art for Mid-Ohio Sports Car Course and Maple Valley. [1757388, 1757392]
July 10th 2024
- PC The VRAM Estimator in PC settings has been made much more accurate. Players should review their settings after Update 9 is downloaded to verify that they’re not using too much VRAM. This is particularly true for players with GPUs that have 4-8 GB of VRAM because some settings can push usage over the limit.
- PC There is now an option to disable TAA completely on PC. This option is for players who prefer to use their own form of driver-level anti-aliasing. Find the new setting in the Display tab.
- PC Fixed a bug allowing players on PCs with poor performance to gain a time advantage over other players [1803862].
- PC An option to enable or disable Motion Blur in cockpit view has been added to the PC settings menu. [1723433]
- PC Fixed an issue where the player is unable to reboot after changing their game settings using controller or keyboard. [1762936]
- Tracks [All Platforms] This update introduces numerous fixes to two existing tracks: Catalunya and Hockenheim. To accommodate these changes, leaderboards for both tracks and their individual layouts have been reset.
- Tracks [All Platforms] Catalunya Fixed several instances of objects popping into the player’s view across various areas of the track.
- Tracks [All Platforms] Catalunya Fixed an issue with a ghosted sign collision across the track overpass.
- Tracks [All Platforms] Catalunya Fixed an issue with missing geometry on the track rumble strip.
- Tracks [All Platforms] Catalunya Fixed an issue where players could bump into an invisible collision on the track.
- Tracks [All Platforms] Hockenheim Fixed an issue where the collision zone for a concrete barrier was misaligned.
- Tracks [All Platforms] Hockenheim Fixed several instances of objects popping into the player’s view across various areas of the track.
- Tracks [All Platforms] Hockenheim Fixed an issue where the collision zone for a rumble strip placed shortly after the start line had a chance to egregiously lift the car in an unnatural manner. [1791639]
- Tracks [All Platforms] Hockenheim Updated instances of low-resolution vegetation across the track environment.
- Gameplay [All Platforms] Fixed an issue causing some players to disconnect after finishing a Featured Multiplayer race. [1723933]
- Gameplay [All Platforms] Fixed an issue causing RPMs to momentarily spike higher than expected when downshifting. [1770765]
- Gameplay [All Platforms] Fixed an issue causing unintended camera shake when understeering. [1771739]
- Gameplay [All Platforms] Fixed an issue where a player in second place could get a crash when the player in first place changed their car during the Practice race of a series event. [1776127]
- Gameplay [All Platforms] Fixed an issue where tires for cars with wide body kit upgrades would be shown in the wrong location for other players. [1753813]
- Gameplay [All Platforms] Fixed a crash that could occur when selecting a car in multiplayer races. [1774574]
- Gameplay [All Platforms] Fixed a crash that could happen after finishing a Featured Multiplayer race. [1776720]
- Drivatar AI [All Platforms] Improved AI merging smoothly into/out of pit lanes. [1775509]
- Drivatar AI [All Platforms] Fixed an issue where AI would frequently go off track when alongside the player car. [1734971]
- Drivatar AI [All Platforms] Fixed an issue where the AI would drive into the wall before the player gained control in practice on Eaglerock Speedway (Oval). [1655540]
- UI [All Platforms] Fixed an issue where the game could crash while changing tabs quickly in the "Find Designs" menu. [1755263]
- UI [All Platforms] Fixed an issue where game crashes when player mashes the X button while loading into Recommended Designs and attempting to open the Report Content submenu. [1768904]
- UI [All Platforms] Fixed an issue where car thumbnails flicker when navigating in the My Cars and Select Car menus. [1799131]
- UI [All Platforms] Enabled Tire wear scalar visibility in the Fuel & Tire menu in Featured Multiplayer. [1766290]
- UI [All Platforms] Fixed an issue with the “Leisure Cruise” Achievement not unlocking for some players despite meeting the criteria. [1681510]
- UI [All Platforms] Fixed an issue where attempting to import liveries from previous titles in the My Designs menu will sometimes cause the game to crash. [1728757]
- UI [All Platforms] Updated the description for Tire Wear settings in Free Play and Private Multiplayer. [1757041]
June 10th 2024
- Gameplay [All Platforms] Adjusted Practice lengths across all Featured Multiplayer Series to increase event cadence and frequency. This change results in shorter practice lengths.
- Gameplay [All Platforms] Added ‘Long’ length races to the Forza GT Series and the Forza Touring Car Series event rotation.
- Tracks [All Platforms] Laguna Seca The pitlane exit at Laguna Seca has been updated to match its authentic location in the real world.
- Tracks [All Platforms] Laguna Seca Fixed corrupt ambient occlusion zones that were occurring on some parts of the track.
- Tracks [All Platforms] Nürburgring Nordschleife The curbing at the Nürburgring Nordschleife has been adjusted for 2024 accuracy.
- Tracks [All Platforms] Nürburgring Nordschleife Speaker poles have been added throughout the track.
- Tracks [All Platforms] Nürburgring Nordschleife Removal of some feather flags across the track.
- Tracks [All Platforms] Maple Valley Fixed a bug where grass reflections were incorrectly showing pink.
- Tracks [All Platforms] Mid-Ohio Sports Car Course Fixed a bug where grass reflections were incorrectly showing pink.
- Cars [All Platforms] 1988 Lamborghini Countach LP5000 QV: Fixed an issue with visible clipping in cockpit view with FOV set to 65. [1755152]
- Cars [All Platforms] 1963 Shelby Monaco King Cobra: Fixed an issue where brake calipers are misplaced and not visible from outside the car. [1746009]
- Cars [All Platforms] 1963 Shelby Monaco King Cobra: Fixed an issue where wheel lug nuts/fasteners were missing from the car. [1746007]
- Cars [All Platforms] Adjusted manufacturer paint for both 1965 Shelby Cobra 427 S/C and 1965 Shelby Cobra Daytona Coupé to the correct "Guardsman blue" metallic paint. [1770834]
- UI [All Platforms] Fixed an issue where the ‘OWNED’ UI icon does not immediately appear after purchasing DLC from the in-game Store if the player already owns other content packs. [1728691]
- UI [All Platforms] Fixed an issue where the thumbnail for the Forza P3 car division is missing from the Free Play Advanced Event Setup menu. [1769689]
- UI [All Platforms] Updated the existing Mobil 1 decal in the Livery Editor and have added 3 new decal variants. [1745062]
May 13th 2024
- Accessibility [All Platforms] Screen Narrator now properly narrates the “Place in Car Bay” scene. [1738094]
- Accessibility [All Platforms] Screen Narrator will now read associated credit bonuses as part of the option value names on Free Play Advanced options which affect credits earned during the event. This change also fixes the display of the bonus percentages for all players. [1721875]
- Accessibility [All Platforms] Fixed intermittent failures of Screen Narrator to read the tab names in the Builders Cup Series Selection scene. [1721928]
- Accessibility [All Platforms] Screen Narrator now fully supports the “Series Standings” leaderboard scene accessed from the Builders Cup Event Setup scene. [1721944], [1657223]
- Accessibility [All Platforms] Screen Narrator now correctly reads the Driving Assists modal popup for new players during the initial races of Career mode. [1738064]
- Accessibility [All Platforms] Screen Narrator will now always correctly read the Data Out IP Address and Port settings in the Gameplay & HUD settings menu. [1667393]
- Accessibility [All Platforms] Fixed an issue with Screen Narrator reading DLC pack descriptions twice in Purchase Options menu. [1746587]
- Accessibility [All Platforms] Added descriptive text for the SoundCloud Driver Suit. [1708217]
- Accessibility [All Platforms] The Tune Setups menu is now fully narrated. [1709554]
- Cars [All Platforms] 2016 Ford Shelby GT350R: Fixed an issue where suspension couldn’t be tuned without the Drift Suspension upgrade. [1648500]
- Cars [All Platforms] 2013 McLaren P1: Fixed an issue where the aero wing wasn’t displaying its deployment animation when accelerating after braking for a turn. [1592856]
- Cars [All Platforms] 1992 Volkswagen Golf Gti 16v Mk2: Fixed an issue where the Analog speedometer did not match the telemetry. [1652263]
- Cars [All Platforms] Fixed an issue on select cars where the fog lights or reflectors would instead act as brake lights. This fix applies to the 1998 Toyota Supra RZ, 2003 Ford Focus RS and 1997 McLaren F1 GT. [1730279] [1731165]
- Drivatar AI [All Platforms] Reduced unnecessary braking scenarios for Drivatar AI opponents. Examples of this include braking while attempting to pass, two cars wide in corners, at the apex of corners, and on straights.
- Gameplay [All Platforms] Introduced a Tire Wear Scale option to Free Play and Private Multiplayer, allowing adjustments to the rate at which tires are worn. 1x is the default value. At 2x, tire wear will occur twice as fast. Values range from .5x to 10x. This setting is found in the Event Setup Rules tab and in the Fuel & Tire menu when on track.
- Gameplay [All Platforms] Migrated the Open Class Tour in Career from the Builders Cup tab to the Featured tab. The Open Class Tour will be found in the Featured tab going forward.
- Gameplay [All Platforms] Fixed an issue where lap times faster than 18 seconds on Eaglerock Oval in Rivals X Class Time Attack leaderboards were not being posted.
- Gameplay [All Platforms] Fixed the achievement “Leisure Cruise” so that it now correctly unlocks when the specified criteria to complete a single lap at Circuit de Spa-Francorchamps during sunset has been met. [1681510]
- Gameplay [All Platforms] Adjusted the rolling start in the Builders Cup Power Tour: Iconic Muscle event so that cars no longer collide before the 3-2-1. [1717346]
- Gameplay [All Platforms] Fixed an issue where players not using steering assists were given control of their car at the wrong time when exiting the pit. [1717893]
- Gameplay [All Platforms] Fixed a bug in Private Multiplayer lobbies where player cars would appear on the track instead of in the pits when the host changes the selected track and while one or more players are in the Post Race screen. [1729190]
- Gameplay [All Platforms] Fixed an issue in Private Multiplayer where timed races didn’t mark laps as dirty when driving off track. [1757780]
- Gameplay [All Platforms] In Featured Multiplayer, Telemetry now states the correct number of Qualifying Laps before Featured Race. [1733624]
- Gameplay [All Platforms] Fixed an issue where every Featured Multiplayer post-race transition would only ever show Laguna Seca art as the next track. Now, the player will see the correct track loading screens when continuing from one completed Featured Multiplayer race to the next event. [1653249]
- Gameplay [All Platforms] Fixed an issue where the "Not Connected" UI popup would repeatedly show during sign-in even after a connection was regained. [1746586]
- Gameplay [All Platforms] Fixed an issue in the Settings menu where resetting all options to default values did not apply to Audio Performance. [1731587]
- Livery Editor [All Platforms] Introduced a Vinyl Material tool to the Livery Editor which can be used to uniformly adjust all vinyl materials on a car from matte (non-reflective) to glossy (reflective). This includes a reset option to revert all vinyls to match car paint glossiness. Imported designs from Forza Horizon 5 using its similar feature will automatically inherit these values.
- Livery Editor [All Platforms] When removing a livery from a vehicle, the color will now be reset to the default manufacturer color instead of the color when the player purchases it. [1731939]
- Livery Editor [All Platforms] Adjusted the arrangement of hint buttons in Livery Editor at the bottom of the screen. [1741965]
- Livery Editor [All Platforms] Fixed an issue in the Livery Editor where the save popup would not be shown when exiting after flipping a decal or creating a mask from a layer. [1739245]
- Livery Editor [All Platforms] The 'Find Designs' menu is now accessible for rental cars when players try to open it from 'Design & Paint Menu' and 'Livery Mode Select' scenes. [1643182]
- Livery Editor [All Platforms] Fixed an issue where the game was creating empty base model liveries. Forza base liveries will no longer be created and stored unless it's the current livery in use. [1551365]
- Livery Editor [All Platforms] Added iconography to layers in the Livery Editor. The player can now see icons to indicate if it's a mask layer or a locked layer. [1370431]
- Livery Editor [All Platforms] The background values (position, scale, color, etc.) will not change when the player is navigating through the lighting options panel. [1734187]
- Livery Editor [All Platforms] Fixed issues when flipping the rotation of vinyls in the Livery Editor. [1728080]
- Livery Editor [All Platforms] Fixed an issue to prevent zooming of camera if the mouse is over Livery Color Selector in all color modes (Normal, Manufacturer, Special) for consistency. [1721951]
- Livery Editor [All Platforms] Addressed an issue where player brake calipers were displaying the wrong color instead of the expected special colors. [1712512]
- Livery Editor [All Platforms] Fixed an issue in the Design & Paint menu where non-block color vinyl shapes ignored mask effects. [1630741]
- Localization [All Platforms] Fixed an issue where several words were not translated when using [sv-SE] (Swedish-Sweden) language. [1589182]
- Localization [All Platforms] Fixed an issue causing hint button text to exceed the text boundaries in several languages. [1711597]
- Localization [All Platforms] Fixed a typo in Screen Narrator voiceovers in [pt-BR] (Portuguese-Brazil) when viewing car info panels. [1712323]
- Localization [All Platforms] Fixed an issue that caused text to overlap in the Fuel & Tire setup screen when text size is set to largest, and the language is set to [fi-FI] (Finnish-Finland). [1749301]
- Localization [All Platforms] Fixed an issue where the word “Pause” is not translated in [ja-JP] (Japanese-Japan). [1749465]
- Localization [All Platforms] Fixed an issue where the word “Hardcore” is not translated in several languages. [1749471]
- Localization [All Platforms] Fixed an incorrect character in [zh-TW] (Taiwanese Mandarin-Taiwan) that caused Fuel & Tire menu categories to be mistranslated. [1749479]
- Multiplayer – Matchmaking and Events [All Platforms] We’ve updated Safety Ratings in Featured Multiplayer by increasing the number of previous races the Safety Rating uses to determine your rating from 10 to 20, and by making on-track collisions more impactful to Safety Rating. Changes will take effect after your first race in Update 8.
- Multiplayer – Matchmaking and Events [All Platforms] In addition, we’ve improved the matchmaking algorithm to search for a narrower range of Safety Ratings compared to your own. For example, players with an 'S' Safety Rating should no longer be matched with players who have 'E' and 'D' Safety Ratings. Groups will be connected to matches based on the player with the lowest Safety Rating.
- Multiplayer – Matchmaking and Events [All Platforms] We’ve updated Featured Multiplayer events to use consistent weather conditions and avoid unpredictable weather transitions mid-race. [1750733]
- Multiplayer – Matchmaking and Events [All Platforms] Removed the 2020 KTM X-Bow GT2 and the 2020 Lamborghini Essenza SCV12 from the Forza GT Series and added them to the Modern Factory Racecar Series in Featured Multiplayer. [1753741]
- Multiplayer – Matchmaking and Events [All Platforms] Added the 2019 Porsche #70 Porsche Motorsport 935 to the Forza GT Series in Featured Multiplayer.
- Multiplayer – Matchmaking and Events [All Platforms] Developer’s Note: We’re currently working on recategorizing Forza GT racecars into separate spec divisions and expect to push these changes into the game this summer.
- Multiplayer – Matchmaking and Events [All Platforms] Corrected an issue where the 1969 Lola #6 Sunoco T70 MkIIIB was eligible for the Vintage Le Mans Prototypes Series rather than the Prototype Group Racing Series. [1731588]
- PC Improvements have been made to video memory usage on PC.
- PC Addressed an issue where the screen would flash white when players entered the My Cars menu. [1749202]
- PC Fixed an issue on Steam where you would repeatedly be shown the Self-Improvement achievement, even when you haven't unlocked it. [1738129]
- PC Fixed an issue on Steam where the Safety Star and Safety Superstar achievements would accumulate incorrect progress after a multiplayer race. [1738130]
- PC Fixed an issue where the player could not exit out of Career when hovering over event posters and pressing the right mouse button. [1717135]
- PC Fixed an issue where Exit Event messages could not be closed out using a Cancel Button (B Button/ESC Key/Right Mouse Click). [1717315]
- PC Selecting replays using the mouse no longer requires a double click. [1580893]
- PC We’ve made changes to how PC graphics settings are applied to ensure you are only prompted to restart the game when it is necessary. [1568770]
- PC Fixed an issue where the player is prompted to restart the game when only the ‘Show Framerate’ toggle has been modified. [1755225]
- PC Fixed a PC-specific issue where the game would crash when disconnecting a wheel and reconnecting with a controller in Featured Multiplayer. [1728706]
- Stability [All Platforms] Fixed a game crash caused by quickly and repeatedly changing the number of Drivatar AI opponents in Free Play event setup. [1717959]
- Stability [All Platforms] Fixed an issue that occurred when exiting out of pre-race in Free Play quickly after switching cars or modifying the event setup would cause a soft lock in the loading screen. [1732080]
- Stability [All Platforms] Fixed a stability issue when the player would exit to Event Menu while on track in during a Test Drive. [1751335]
- Stability [All Platforms] Fixed an issue in which disconnecting and reconnecting a controller would prevent the player from progressing to the game menu. [1734977]
- Tracks [All Platforms] Increased the track material luminance to be more physically correct, improving the overall contrast and color saturation of the track. This affects newly released tracks as well as future track updates.
- Tracks [All Platforms] Maple Valley has been refreshed with “Mobil 1 Presents Maple Valley” race day branding, which includes new track signage featuring Mobil 1.
- Tracks [All Platforms] Fixed multiple pop-in zones across the entire Maple Valley track.
- Tracks [All Platforms] Fixed multiple pop-in zones across the entire Mid-Ohio track.
- Tracks [All Platforms] Fixed numerous areas across Mid-Ohio where textures were displayed at low resolution or stretched.
- Tracks [All Platforms] Placed a barrier along the pit exit at Mid-Ohio Sports Car Course. To accommodate this change, leaderboards for this track have been reset.
- Tracks [All Platforms] Fixed a couple zones at Brands Hatch that were missing or displaying broken skids.
- Tracks [All Platforms] We’ve reset leaderboards for Le Mans track layouts following the changes made to this track in Update 7.
April 24th 2024
- Stability [All Platforms] Hotfix 7.1 included a fix for car thumbnail regeneration to prevent a potential game crash. This change introduced a new memory leak, causing players to crash in various gameplay scenarios, such as when exiting any event. We’ve reverted the fix in the meantime and are exploring a more permanent solution to both issues in a future update. This change does not impact the fix made to resolve the DLSS degradation on PC.
April 19th 2024
- Stability [All Platforms] Car thumbnails are now generated sequentially to avoid a potential crash when generating too many thumbnails at once. This caused some players with a large number of cars with unique liveries to crash on launch if their thumbnails required regeneration. [1660480]
- PC Fixed an issue on PC that caused DLSS options to stop functioning correctly on NVIDIA graphics cards. [1755060]
April 8th 2024
- Accessibility [All Platforms] Screen Narrator will once again narrate the Telemetry Estimates on the Fuel & Tire screen. [1728582]
- Accessibility [All Platforms] Fixed an issue where Screen Narrator does not read gallery stats. [1533692]
- Accessibility [All Platforms] Fixed an assert issue occurs when navigating through Vinyl Search results. [1692354]
- Accessibility [All Platforms] Fixed an issue where there is audio feedback when moving a Decal by holding Left Stick. [1705480]
- Accessibility [All Platforms] Fixed an issue where the Credits icon is placed inconsistently in the "Get More Car Points" prompt in certain localizations. [1728568]
- Accessibility [All Platforms] Fixed an issue with incorrect behavior when navigating through Vinyl search results in line when pressing and holding Right D-Pad or Left Stick. [1716280]
- Accessibility [All Platforms] Fixed an issue where longer Gametags overlap the Creator title in the Curated Groups Vinyl Menu while Menu Text size is set to largest. [1660357]
- Accessibility [All Platforms] Screen Narrator now correctly reads Replays in My Files. [1643093]
- Accessibility [All Platforms] Added missing narration for "apostrophe" key for the zoom command within the Livery Editor. [1723984]
- Accessories [All Platforms] Fixed an issue where no prompt appears for unrecognized|outdated drivers for Fanatec Club Sport V2. [1527139]
- Accessories [All Platforms] Fixed an issue where the input profile for the Fanatec CSL Elite wheel wasn’t showing correctly. [1723919]
- Audio [All Platforms] 2016 Lamborghini Aventador LP750-4 SV: We’ve updated the engine audio of this car based on community feedback. [1685647]
- Audio [All Platforms] 2018 Ferrari 812 Superfast: We’ve updated the engine audio of this car based on community feedback. [1685698]
- Audio [All Platforms] 2022 Porsche 718 Cayman GT4 RS: Fixed a bug where the car was loading the incorrect audio files. [1734939]
- Audio [All Platforms] Nürburgring Nordschleife: Fixed an issue where surface transition sounds were not playing. [1720836]
- Audio [PC] We’ve added new audio settings to reduce CPU usage. [1652110]
- Audio [PC] Spatial audio needs to be disabled to enable the new options
- Audio [PC] Sample rate – lowering this value will improve CPU performance but reduce overall audio quality.
- Audio [PC] Buffer size – increasing this value will improve CPU performance but will increase audio latency and reduce audio framerate.
- Cars [All Platforms] 1971 Ford Mustang Mach 1: Fixed an issue where the Mustang logo on the grille is black instead of chrome. [1642070]
- Cars [All Platforms] 1970 Mercury Cougar Eliminator: Added a missing part to the car headlight cover also known as retractable shutter. [1646153]
- Cars [All Platforms] 2017 Alfa Romeo Giulia Quadrifoglio: Fixed an issue where rain is reflected in the gauge cluster when racing. [1679927]
- Cars [All Platforms] 1967 Brabham BT24: Added the missing shift animation to this car. [1685630]
- Cars [All Platforms] 2021 McLaren Sabre: Fixed an issue where the player is unable to change the Rear Downforce after upgrading to the Race Rear Bumper. [1686948]
- Cars [All Platforms] We’ve introduced a popup warning the player when they are about to sell a reward car that they may not be able to reacquire. [1646630]
- Cinematics [All Platforms] Updated Le Mans Replay cameras to better frame on-track action. [1730387]
- Cinematics [All Platforms] Moved camera to hide out-of-environment areas in Indianapolis Grand Prix Circuit Track Intro Cinematic. [1730393]
- Cinematics [All Platforms] Adjusted solo podium car cameras to avoid clipping through podium stage geometry. [1728693, 1728751, 1724982]
- Cinematics [All Platforms] Changed cubemap for better lighting element reflections in Car Theater. [1724439]
- Cinematics [All Platforms] Addressed a bug where sometimes the background pit cinematic in the Featured Multiplayer pre-race and results menus appeared black. [1716763]
- Drivatar AI [All Platforms] Small adjustments have been made to the Drivatar AI to correct race start behavior for Free Play races with a small grid. [1691139]
- Drivatar AI [All Platforms] Fixed an issue where AI brake lights were stuck on after rewind. [1716071]
- Forza Race Regulations [All Platforms] Fixed an issue in Forza Race Regulations collision detection code that would sometimes cause a crash. [1616584]
- Forza Race Regulations [All Platforms] Fixed an issue where players would occasionally be disqualified in a new multiplayer race after having been disqualified in a previous multiplayer race. [1729058]
- Forza Race Regulations [All Platforms] Fixed an issue where penalty data was carried over from previous events. [1735562]
- Gameplay [All Platforms] Proximity arrows are now enabled for all players by default in Multiplayer. [1642900]
- Gameplay [All Platforms] Fixed multiple crashes that could occur when players are entering Featured Multiplayer races. [1708387, 1691107, 1701001]
- Gameplay [All Platforms] Fixed a crash when changing Fuel & Tire options. [1701113]
- Gameplay [All Platforms] Fixed an exploit where players could skip time by suspending the game. [1657025]
- Gameplay [All Platforms] Fixed a glitch causing the “Race ends in” timer to show up when it’s not supposed to. [1399607]
- Gameplay [All Platforms] Changed the default end of race timer to be 10 seconds instead of 30 for Private Multiplayer races of the “Meetup” type. [1558760]
- Gameplay [All Platforms] Fixed replays of Multiplayer races not pausing. [1728224]
- Gameplay [All Platforms] Fixed an issue where Drivatars were invisible to the player if you rapidly start a race in Free Play. [1690311]
- Gameplay [All Platforms] Fixed an issue where Fuel Telemetry Estimates in the Fuel & Tire menu always displayed a 0 regardless of adjustments by the player. [1479396]
- Graphics [All Platforms] Gamma changes have been made to address banding in dark base color values. [1728611]
- Graphics [All Platforms] Fixed an issue where the screen flashes while browsing suits in the Driver customization menu. [1722944]
- Graphics [All Platforms] Updated the Upgrade and Tune Space to have brighter default lighting. [1724338]
- Graphics [All Platforms] Reduced Video Memory usage when the "Car livery quality" setting is set to Medium, High, or Ultra. [1729187]
- Livery Editor [All Platforms] Added new uniform “Scale” and non-uniform “Stretch” tools to replace “Size.” These can be applied to individual decals or layer groups.
- Livery Editor [All Platforms] Fixed a UGC ordering issue where all vinyls, designs, tunes, photos and replays were being sorted by oldest to newest rather than newest to oldest. [1616867]
- Livery Editor [All Platforms] Fixed an issue where Shared Tunes were not appearing after the 8th tune in Search Results. [1663755]
- Livery Editor [All Platforms] Fixed an issue in the livery editor where scrolling through UGC vinyl shapes will sometimes force the selection to the bottom row. [1716280]
- Livery Editor [All Platforms] Fixed an issue where a new empty livery file was being created if the user erased paint|decals for a vehicle. [1718944]
- Livery Editor [All Platforms] Fixed an issue where audio was not providing continuous feedback when moving a decal in the Livery Editor. [1705480]
- Livery Editor [All Platforms] Addressed issues with consistency of scrolling speeds in the Livery Editor. [1705535]
- Livery Editor [All Platforms] Fixed a “Content Not Available” error when selecting a saved livery for an unowned car. [1713668]
- Livery Editor [All Platforms] Fixed an issue where Vinyl Group sizes could become negative and then become difficult to return them to positive values. [1603790]
- Livery Editor [All Platforms] Fixed an issue where altering the opacity in a non-highlighted layer wasn’t reflecting the appropriate value after being highlighted. [1688568]
- Livery Editor [All Platforms] Removed mouse acceleration when moving decals in the Livery Editor. [16679542]
- Livery Editor [All Platforms] Addressed sensitivity and accuracy issues when adjusting decals using a keyboard. [1689380]
- Livery Editor [All Platforms] Added a "My Designs" button to the Media Sub Menu so players can quickly manage their liveries. [1699804]
- Livery Editor [All Platforms] Added a "Purchase Car and Apply Livery" button in My Designs that appears when selecting a livery for an unowned car. This button provides the player with a streamlined process to buying cars for their catalogue of liveries. [1699801]
- Localization [All Platforms] Various subtitles are fixed across all languages.
PC Fixed an issue where a warning about an unrecognized device does not correctly pop up when plugging in a Fanatec Club Sport V2 with no drivers installed. [1527139] - Stability [All Platforms] Addressed a stability issue where the game would crash after changing cars before starting a full grid race in Free Play. [1691139]
- Stability [All Platforms] Fixed a crash that occurred when applying race brakes to a 1998 Toyota Supra RZ and then selecting ‘Exit Without Saving’ from the Upgrades menu. [1734898]
- Stability [All Platforms] Fixed a crash when the player loses internet connection during the Unsaved Changes message popup in the Livery Editor. [1708314]
- Stability [All Platforms] Fixed a stability issue when suspending the game while in the Livery Editor with unsaved changes. [1613307]
- Stability [All Platforms] Fixed a PC stability issue where the player would encounter an infinite loading screen when selecting Design & Paint for a car that hasn’t been purchased. [1665348]
- Tracks [All Platforms] Fixed a handful of black or corrupted ambient occlusion track zones at Le Mans Full Circuit and Old Mulsanne Circuit. These were visible at the track overpass, off-track surfaces, the observation tower, green tarp, stairs and adjacent ground. [1728858, 1728875, 1728878, 1579977, 1564040]
- Tracks [All Platforms] Updates to numerous textures have been made on the Le Mans Full Circuit and Old Mulsanne Circuit to address various misplaced and low-resolution textures visible in multiple zones, including track signage and overpass inscriptions. [1723655, 1725840, 1729593]
- Tracks [All Platforms] Removed numerous booths across the Le Mans Full Circuit and Old Mulsanne Circuit that are not present on the real-life track. [1724065]
- Tracks [All Platforms] Fixed an area of the Le Mans Full Circuit and Old Mulsanne Circuit where tire walls would pop into the player’s view. [1729668]
- Tracks [All Platforms] Fixed an area of the Le Mans Full Circuit and Old Mulsanne Circuit where parts of the advertisement's scaffolding visibly pop into player's view. [1517522]
- Tracks [All Platforms] Removed lights and glow effects in areas of the Le Mans Full Circuit and Old Mulsanne Circuit with unnatural light sources. [1728360, 1728375]
- Tracks [All Platforms] Fixed an issue where lighting is significantly darker at night under certain weather conditions on the Le Mans Full Circuit and Old Mulsanne Circuit. [1728348]
- Tracks [All Platforms] Fixed an area on the Le Mans Full Circuit and Old Mulsanne Circuit where the car was visibly clipping into the grass. [1729547]
- UI Content [All Platforms] The Fuel & Tire screen will now correctly show 0 required pit stops and unlimited fuel when the current event does not have Fuel & Tire wear enabled for any reason. [1709604]
- UI Content [All Platforms] Proximity arrows now angle themselves based on car world position relative to the player car and camera rather than screen-space projection, providing more accurate arrow directions especially in non-chase camera views. [1637283]
- UI Content [All Platforms] Proximity arrows will now properly disappear in cases where cars are close in terms of world position but far based on track progress, such as the bridge on Maple Valley Full Circuit. [1638910]
- UI Content [All Platforms] Proximity arrows now use the distance between the player car and other cars rather than the distance between the player camera and other cars. Arrows are now more sensitive in cases where other cars are much faster than the player car. [1638922]
March 18th 2024
- Stability Fixed a soft lock that occurred on three specific cars that had their available manufacturer paints changed. [1731655]
- Rendering Fixed an issue which caused HDR skyboxes to flicker across the game experience on PC and Xbox Series X|S consoles under certain framerate conditions. [1727457]
- Livery Editor Fixed an issue where incremental decal movements were too high in the Livery Editor. [1734856]
March 11th 2024
- Stability [All Platforms] Fixed a crash when entering Private Multiplayer lobbies. [1711214, 1712940, 1692800]
- Stability [All Platforms] Fixed a crash when selecting Practice during a Prototype Group Racing Series event. [1709839]
- Stability [All Platforms] Fixed a hard lock when transitioning from Race Results to Race Rewards after a race has been completed. [1709973]
- Stability [All Platforms] Fixed a crash when matchmaking into in Featured Multiplayer events. [1702988]
- Stability [All Platforms] Fixed a crash when returning to Car Select in the Design & Paint menu after downloading a livery. [1667974]
- Stability [All Platforms] Fixed a crash that occurs after idling for an extended period in a Featured Multiplayer event. [1685682]
- Stability [PC] VRAM usage estimates for many settings were made to be more accurate. [1593495]
- Stability [PC] Fixed an issue where the Names Over Cars panels were not correctly aligned while using ultrawide resolutions. [1637743]
- AI [All Platforms] Improved Drivatar AI behaviors at the beginning of races to reduce mid-field collisions and breakaway drivers at race start through Turn 1. [1728001, 1663637]
- AI [All Platforms] Fixed numerous issues related to populating Drivatars in Free Play Multi-Class event setup. [1554823]
- AI [All Platforms] Fixed an issue where AI drove erratically and sometimes left the track after resuming from Rewind. [1711812]
- AI [All Platforms] Added notifications for relevant AI penalties. [1700663]
- Forza Race Regulations [All Platforms] Increased accuracy in assigning fault to sideswipes. [1692509]
- Cars [All Platforms] 2021 Audi RS 6 Avant: Fixed an issue where blinkers on mirrors are always turned on when daylight lights are turned on. [1639368]
- Cars [All Platforms] 2021 BMW M4 Competition Coupé: Fixed an issue where the remove wing option does not remove the rear wing. [1642097]
- Cars [All Platforms] 2021 BMW M4 Competition Coupé: Fixed an issue where the inner part of the trunk taillights does not turn on. [1651553]
- Cars [All Platforms] 2015 BMW i8: Fixed an issue where the track is visible through the hood after applying an aftermarket Street hood . [1664878]
- Cars [All Platforms] 1995 Chevrolet Corvette ZR-1: Fixed an issue where rain droplets are visible on the car's gauges. [1659320]
- Cars [All Platforms] 1992 Honda NSX-R: Fixed an issue where the backfire appears in the middle of the bumper instead of the exhausts after applying the aftermarket Race rear bumper. [1640544]
- Cars [All Platforms] 1988 Lamborghini Countach LP5000 QV: Fixed an issue where the rear lights do not turn on during night and rain races. [1646578]
- Cars [All Platforms] 2010 Lexus LFA: Fixed an issue where visible gaps appear in the driver's door in cockpit camera. [1642169]
- Cars [All Platforms] 1990 Mazda Savanna RX-7: Fixed an issue where the car driver and passenger seats did not have the same color as the real car. [1639648]
- Cars [All Platforms] 1990 Mazda Savanna RX-7: Fixed an issue that caused the car to clip beneath the track when the rear ride height is set at the lowest setting. [1640548]
- Cars [All Platforms] 2020 McLaren GT: Fixed an issue where the track can be seen through two speakers in both bottom corners of the windshield when using the driver or dashboard cockpit views. [1657776]
- Cars [All Platforms] 2002 Nissan Skyline GT-R V-Spec II: Fixed an issue where the manufacturer logo changes color after installing aftermarket front bumpers. [1642095]
- Cars [All Platforms] 1967 Nissan R380 II: Fixed an issue where the shifting animation is missing. [1640448]
- Cars [All Platforms] 2007 Porsche 911 GT3: Fixed an issue where the hood is missing when in hood camera view. [1639472]
- Cars [All Platforms] 2019 SUBARU STI S209 Forza Edition: Fixed an issue where side mirrors are missing when viewed in the dash camera view. [1646466]
- Cars [All Platforms] 2016 Vauxhall Corsa VXR: Fixed an issue where the rear-view mirror is not centered in the middle of the windshield. [1654463]
Tracks [All Platforms] Daytona International Speedway Pitlane Exit Update – Cars exiting the pitlane of the Sports Car Circuit will now follow the full length of the pitlane and enter the track between turn 2 and turn 3. A barrier has been added on the inside of turn 1 to prevent corner cutting through the pitlane. [1689370] - Tracks [All Platforms] Known Issue: Currently players are prevented from regaining control of their car at the intended location, causing them to re-enter the track under AI control when Pitting Assist is toggled off. The team is investigating a solution to this issue.
- Gameplay [All Platforms] Fixed an issue preventing the creation of multi-class races in Private Multiplayer. [1716082]
- Gameplay [All Platforms] Fixed time penalties sometimes not displaying correctly in Practice during Featured Multiplayer races. [1691900]
- Gameplay [All Platforms] Fixed players incorrectly getting a popup saying, “Setup Change Required” in Private Multiplayer when Allow Tuning is set to “Stock”. [1671360]
- Gameplay [All Platforms] Fixed a file size limit issue for event replays where players were prevented from saving replays which included a full grid of drivers over longer event sessions. [1655835]
- Gameplay [All Platforms] Fixed an issue where car select would not present eligible cars correctly when going from one race to another in Featured Multiplayer. [1659827]
- Gameplay [All Platforms] Removed pitting exploit on numerous track layouts that allowed players to cut seconds off their pitstop duration by timing their selections for when the car slows down. [1634997]
- Gameplay [All Platforms] Fixed an issue where a disqualification notification would show up in a new FMP race after being disqualified in a previous race. [1657829]
- Gameplay [All Platforms] Rewind Improvements: Rewind is now available to use at race start and after one or more Drivatar AI crosses the finish line before the player. [1577801, 1269413]
- Gameplay [All Platforms] Fixed an issue where excessive fuel lap amounts were by default in various game modes. [1612352]
- Gameplay [All Platforms] Fixed an issue in the Career mode pre-race menu where no menu item was initially selected after skipping practice from this menu. [1694721]
- Gameplay [All Platforms] Changed the Mini Leaderboard to show the Best Lap of racers when the Compare Best Lap scoring rule is selected. [1589836]
- Gameplay [All Platforms] Known Issue: Mini Leaderboard is not actively updating positions in race when weather is set to Variable. [1729125]
- Gameplay [All Platforms] Known Issue: When a player starts a Private Multiplayer event and then quickly cancels the launch countdown, they are unable to restart the race and must create a new lobby. [1729178]
- Gameplay [All Platforms] Known Issue: In Private Multiplayer, the player’s car is placed on track in pre-lobby menu after changing race type from Meet-Up to Circuit. [1729190]
- Livery Editor [All Platforms] Added multiple Lighting Options to the Livery Editor menus to help players see how their designs look in different conditions. Desired lighting selection will be saved upon return. [1688546]
- Livery Editor [All Platforms] Fixed a bug where the Personal Colors icon did not function when selected within the Design & Paint menu. [1715931]
- Livery Editor [All Platforms] Fixed an issue where liveries could not be saved if an earlier save failed because the player's garage was full. [1689394]
- Livery Editor [All Platforms] Fixed an issue where the Livery Editor’s “Color Fine Tune” incorrectly allowed normal colors to be edited as "Color 1” and “Color 2”. [1695649]
- Livery Editor [All Platforms] Removed "Uses" from shared Vinyl Groups information as only "Downloads" and "Likes" are counted for Vinyl Groups. [1588356]
- Livery Editor [All Platforms] Fixed an issue where layer masks weren't being displayed properly in Vinyl Group thumbnails. [1679234]
- Livery Editor [All Platforms] Updated the Find Designs UI in the Livery Editor to display the Layer statistic. [1536113]
- Photo Mode & Customization [All Platforms] Removed the term "Max Layers" from the Photo Gallery info panel when viewing other players’ media. [1454338]
- Photo Mode & Customization [All Platforms] Fixed tunes sometimes not loading when finding community tunes or scrolling too quickly. [1679233]
- Photo Mode & Customization [All Platforms] Fixed an issue where the windshield wipers would not work in replays. [1686876]
- Accessibility [All Platforms] Added additional accessibility screen narration to the Livery Editor and Paint Shop menus. [1716455]
- Accessibility [All Platforms] The 'Livery Stats' & 'Painter's Log' info panels in My Vinyl Groups, My Designs & Find Designs menus in Design & Paint are now narrated. [1552349]
- Accessibility [All Platforms] Livery Position Select in Livery Editor is now narrated. [1691876]
- Accessibility [All Platforms] Create Vinyl Group scene is now narrated. [1448534]
- Wheels [All Platforms] Fixed an issue where some shift lights on Logitech steering wheels would illuminate when the game was launched. [1693348]
- Wheels [All Platforms] Fixed an issue where LEDs on Fanatec steering wheels were blinking with the incorrect colors and at the wrong rate. [1695357]
- Rendering [All Platforms] Fixed some issues with Global Illumination flickering in the game. [1689182]
- Rendering [All Platforms] Fixed an issue where cars wrongly sampled Ray Traced Ambient Occlusion leading to flicker. [1689343]
- Rendering [All Platforms] Fixed several graphics issues when switching quality modes in setting's menu on Xbox Series X|S consoles. [1701264, 1708278]
- Rendering [All Platforms] Fixed a graphical issue where the screen would flash white when in-game thumbnails updated. [1612375]
February 23rd 2024
- Stability - Fixed a crash scenario when entering a multi-class race in Free Play. [1539013]
- Stability - Fixed various crash scenarios that occurred when creating, selecting, applying or deleting UGC content such as photos, tunes, liveries or vinyls. [1692859]
- PC - Fixed an issue that caused framerates to stutter and lock to values below 60fps in Featured Multiplayer if the display’s refresh rate did not evenly divide into 60fps, e.g. 100hz and 165hz monitors. [1719353]
- Livery Editor - Fixed an issue where several Forza titles were missing from the Design and Vinyl Import menu. Livery importing is supported for the following titles when playing Forza Motorsport on Xbox Series X|S consoles and PC via the Microsoft Store: Forza Horizon 5, Forza Horizon 4, Forza Horizon 3, Forza Horizon 2, Forza Motorsport 7, Forza Motorsport 6 and Forza Motorsport 5. Players on Steam can import liveries from the Steam versions of Forza Horizon 5 and Forza Horizon 4. [1719363]
February 14th 2024
- Stability [All Platforms] Fixed an issue where the game enters an unresponsive state when returning to Open Practice in Featured Multiplayer from a suspended state. [1612807]
- Stability [All Platforms] Fixed a crash that could occur after selecting “Skip Practice,” exiting the race and re-entering the event. [1657219]
- Stability [All Platforms] Fixed a crash that could occur when entering Forzavista. [1671290]
- Stability [All Platforms] Fixed a game crash that could occur when opening a race replay. [1672588]
- Builders Cup [All Platforms] Skipping Completed Practice: Players are now presented with the option to Skip Practice in the Career mode pre-race menu. Furthermore, if the player completes a Practice session, the game creates a save point and provides additional options when returning to a series for replaying or skipping complete practice. [1635662]
- Builders Cup [All Platforms] Additional information has been added for projected finishes in the Challenge the Grid screen. [1673345]
- Builders Cup [All Platforms] Fixed an issue in Builders Cup where the series standing list is missing the names of AI drivers. [1668229]
- Builders Cup [All Platforms] Fixed an issue in Builders Cup where the Skip Practice option loads the incorrect time-of-day for the track intro cinematic. [1674381]
- Multiplayer [All Platforms] Fixed an issue in Private Multiplayer where someone driving the wrong way wasn’t correctly ghosted and could collide with other players. [1613125]
- Multiplayer [All Platforms] Fixed an issue in Featured Multiplayer where players could encounter an infinite loading screen when attempting to change their Fuel and Tire setup at Grid Preview. [1611726]
- Multiplayer [All Platforms] Fixed an issue where Featured Multiplayer events at Hockenheim had only 3 laps instead of the intended lap count. [1691754]
- Multiplayer [All Platforms] Fixed issue where in some Featured Multiplayer Series (Prototype Group Series, Vintage Le Mans Sportscar Series), some cars utilized different tire compounds, resulting in uneven tire wear during a race. [1657150]
- Multiplayer [All Platforms] Fixed an issue in Featured Multiplayer Forza GT Spec Series where multiple classes are displayed when filtering by class. [1607337]
- Multiplayer [All Platforms] Fixed an issue in Forzavista where the car model remains “exploded” after accepting a Multiplayer invite. [1646951]
- Free Play [All Platforms] Fixed an issue in Free Play where car model names are missing from the drivers list. [1660255]
- Free Play [All Platforms] Fixed an issue in Free Play Quick Events where the "Number of Laps" returns to the track layout default when going to Event Setup in the pre-race menu. [1629341]
- Free Play [All Platforms] Fixed an issue where Load/Save Event Setup options appear in Free Play Advanced while offline. [1446888]
- Free Play [All Platforms] Time of Day and Weather will no longer always be randomized for the "Next Event" after a Free Play race. Your settings will be remembered. [1598884]
- Free Play [All Platforms] Fixed an issue in Free Play where the post-race information on the next race screen is inaccurate when weather is set to Variable. [1569880]
- Gameplay [All Platforms] Fixed an issue where the "Do You Like This Design?" and "Do You Like This Tune?" post-race prompts are not appearing. [1604582]
- Gameplay [All Platforms] In the Fuel and Tires setup menu, added descriptions for non-race tires that explain their all-weather capability. [1607316]
- Gameplay [All Platforms] Fixed an issue where audio sounds were played twice when pressing and releasing the “A” button on controller in the post-race podium finish sequence. [1555390]
- Gameplay [All Platforms] Fixed an issue where the “Seeing Stars” blue and teal Driver Suits are mixed up in the Driver Customization menu. [1603140]
- Gameplay [All Platforms] Added an explanation to the Fuel and Tires menu that clarifies why tires cannot be changed while using a rental car. [1612374]
- Gameplay [All Platforms] Adjusted the post-race rewards flow to ensure credits earned are displayed before a new Driver Suit unlock. [1651459]
- Cars [All Platforms] Introduced a first-time pop up to the Buy Cars menu that explains the Featured Tab. [1635604]
- Cars [All Platforms] Fixed an issue in the Showroom where cars have a checkmark despite not being properly selected. [1602611]
- Cars [All Platforms] 2010 Lexus LFA: Updated inaccurate car audio. [1653741]
- Cars [All Platforms] 2017 Mercedes-AMG GT R: Fixed an issue where the Rear Tire Width options are displayed in the wrong order after applying a widebody kit. [1664831]
- Cars [All Platforms] 2009 Ford Focus RS: Fixed an issue where the car’s audio sounds metallic and distorted. [1661365]
- Tracks [All Platforms] Hockenheim: Fixed an issue where race-day objects clip into the post-race cinematic when the player does not earn a podium finish. [1663889]
- Tracks [All Platforms] Daytona: Fixed an issue where crew members can appear floating during the walk-the-grid cinematic in Featured Multiplayer. [1671191]
- Tracks [All Platforms] Spa-Francorchamps: Fixed the typo on the “Welcome to Circuit de Spa” track sign. [1675335]
- AI [All Platforms] Fixed issue where “Skip Lap” forces player off-track at Suzuka Full Circuit if they have adjusted their fuel levels on certain X class cars. [1681253]
- AI [All Platforms] Fixed issue where AI controller takes player car off the track at VIR North when using “Skip Lap” or the start of a Test Drive session. [1682343]
- Livery Editor [All Platforms] Fixed an issue where the game enters an indefinite loading screen after selecting any car within the All Cars sub-menu of the Design & Paint mode. [1712706]
- Livery Editor [All Platforms] Players are now prompted to save their livery if they attempt to exit the Livery Editor without saving. [1437864]
- Livery Editor [All Platforms] Fixed an issue when exiting a search in “Find Designs” exits the design section of the Livery Editor. [1490136]
- Livery Editor [All Platforms] Fixed an issue where upgraded calipers are unable to be painted. [1555302]
- Livery Editor [All Platforms] 2004 Maserati MC12: Fixed an issue where the manufacturer livery partially disappears when paint and decals are applied to the vehicle. [1557639]
- Livery Editor [All Platforms] Fixed an issue where Vinyl Group sizes can become negative, leaving it difficult or even impossible to get them back to positive values. [1603790]
- Livery Editor [All Platforms] Fixed an issue where shared Vinyls created and used by the same author on a Car Livery will lock sharing on the livery. [1608207]
- Livery Editor [All Platforms] Added custom advanced zoom to the Livery Editor when applying decals to a car. [1621135]
- Livery Editor [All Platforms] Fixed an issue where the Paint Wing option would be still accessible when the wing is removed from the car. [1556604]
- Livery Editor [All Platforms] 2018 Acura #36 NSX GT3: Fixed an issue where the car’s shadow would “pop-in” at certain camera angles in the Paint Car menu. [1452096]
- Livery Editor [All Platforms] Fixed an issue in Apply Decals > Vinyl Group where Curated Groups do not populate if selected too quickly. [1631003]
- Livery Editor [All Platforms] Fixed an issue in Apply Decals > Vinyl Group where layer count displayed incorrectly in the UI. [1536758]
- Livery Editor [All Platforms] Fixed an issue in the decal selector where letters and symbols are incorrectly rearranged in the tab Lower Letters 5. [1570323]
- PC [Microsoft Store and Steam] Numerous under-the-hood improvements to reduce CPU spikes and better utilize the GPU, helping to improve framerate consistency while driving. [1536749, 1651623]
- PC [Microsoft Store and Steam] Fixed numerous crash scenarios caused by multi-threaded rendering. [1624448, 1659051]
- PC [Microsoft Store and Steam] Fixed being unable to use full screen mode when using a PC with an integrated GPU. [1603057]
- PC [Microsoft Store and Steam] Fixed erratic framerate after reverting a video settings change. [1577163]
- PC [Microsoft Store and Steam] Improved Mouse navigation by allowing RMB to behave like esc + B to navigate back through menus. [1486418]
- PC [Microsoft Store and Steam] There is a known conflict with free camera rotation using a mouse in livery editor and photo mode, and we’re looking to address in a future update. For now, players can use the top menu preset views or the right thumb stick on a controller to navigate their camera as usual with the livery editor, and can use the arrow keys or right thumb stick on a controller for photo mode.
- PC [Microsoft Store and Steam] Fixed an issue on PC where players would see no performance boost when switching from a high-quality mode to low quality. [1629213]
- PC [Microsoft Store and Steam] Fixed an issue where objects were missing from car reflections in Photo Mode and Forzavista [1670932]
- PC [Microsoft Store and Steam] Added a check for GPU support of D3D12 Enhanced Barrier feature to application startup. Error code AP205 corresponds to detected lack of support. Client will attempt to find a device which has required features and will report a "failed to create graphics device" modal if none are found. [1684419]
- PC [Microsoft Store and Steam] Fixed an issue in the Livery Editor on PC where zooming in with the mouse wheel scrolls the decal layers as well. [1612231]
- Wheels [All Platforms] Fixed an issue causing custom wheel input layouts to reset to their default settings after relaunching the game with both a controller and steering wheel connected. [1593360]
- Wheels [All Platforms] Fixed an issue that caused the first shift LED light on the Logitech G923 to be illuminated when the car is idling. [1653804]
- Wheels [All Platforms] Fixed an issue where the shift lights don’t blink on Logitech steering wheels when the car exceeds redline. [1653801]
- Wheels [All Platforms] Fixed an issue where H-pattern shifters occasionally delayed shifting gears. [1633642]
- Wheels [All Platforms] Improved shift light LED normalized rev range for Thrustmaster and Logitech devices. [1631053] [1631050]
- Wheels [All Platforms] Fixed an issue where the car steering animation was laggy or unresponsive when using a steering wheel to drive. [1624215]
- Wheels [PC Only] Fixed an issue where LEDs on the Fanatec Formula wheel were blinking with the incorrect colors and rate. [1631049]
- Wheels [PC Only] Improved shift light LED normalized rev range for Fanatec devices. [1631052]
- Photo Mode and Replays [All Platforms] Players can now save Short Race replays. When racing against a full grid, Short races should save most replays; Medium races will not save full replays but will save up to 11 minutes. Work to improve replay save length is ongoing. [1655835]
- Photo Mode and Replays [All Platforms] Fixed an issue in Photo Mode on PC where non-16:9 resolutions include letterboxing in saved photos. [1671404]
- Photo Mode and Replays [All Platforms] Fixed an issue when searching Replays or Photo Galleries by Track or Track Layout would return no results. [1604588]
- Graphics [All Platforms] Improved screen space reflections to handle quick dynamic resolution changes. [1670567]
- Accessibility [All Platforms] Blind Driving Assists: Fixed an issue where the AI Takeover Cue pitch-volume setting is not honored during pit entry if the player enters with Pit Assist enabled. [1639525]
- Accessibility [All Platforms] Blind Driving Assists: Fixed an issue where the Deceleration Cue Pitch preview does not function properly in the Accessibility settings menu. [1639445]
- Accessibility [All Platforms] Fixed an issue where the UI Contrast setting text does not accurately describe the setting function. [1593309]
- Accessibility [All Platforms] Fixed an issue at Laguna Seca where certain P and X Class cars do not follow the driving line with throttle assist turned on. [1662584]
- Accessibility [All Platforms] Fixed an issue at Daytona where certain P and X Class cars do not follow the driving line with throttle assist turned on. [1662599]
- Accessibility [All Platforms] Fixed an issue where the Screen Narrator reads the acceleration or braking stat changes in kilometers per hour when miles per hour is displayed. [1613130]
- Accessibility [All Platforms] Fixed an issue where the Screen Narrator reads "no results for this leaderboard are available at this time" when entering the leaderboard in Rivals. [1657145]
- Accessibility [All Platforms] Blind Driving Assists: Fixed an issue where the Turn Navigation preview does not function properly in the Accessibility settings menu while on track. [1657217]
- Accessibility [All Platforms] Blind Driving Assists: Fixed an issue where audio cues are present during and after the Benchmark mode on PC where the player is unable to control the vehicle. [1607324]
- Accessibility [All Platforms] Added hyphenation for common compound word, front-wheel drive, to the subtitle when inspecting the 2018 Honda Civic Type R during the Builders Cup Intro Series. [1576107]
- Accessibility [All Platforms] Fixed an issue in the Quick Upgrade menu where the "Confirm" button on this screen always narrates the incorrect status initially. [1603873]
- Accessibility [All Platforms] Fixed an issue where the Screen Narrator does not readily read all the VIP event information in Rivals. [1625474]
- Accessibility [All Platforms] Fixed an issue where the Screen Narrator does not inform players that they are highlighting a new Series they have not viewed before in Career mode. [1581960]
- Accessibility [All Platforms] Fixed an issue in the Showroom where the "Owned" text appears much larger than its UI box while Menu Text size is set to largest. [1660344]
January 16th 2024
- [Tracks] Laguna Seca: Fixed issue where an invisible collision in the middle of the track would cause the car to spin out, as if it hit an object. [1639011]
- [Tracks] Homestead: Fixed issue where AI would aggressively return to the race line upon existing the pits at the Homestead – Road Circuit. [1652367]
- [Tracks] Silverstone: Fixed issue where driving over red concrete squares can slow down the player’s car. [1653179]
- [Tracks] Yas Marina: Adjusted the overall track surface to feel less bumpy and smoother to drive on. [1658297]
- [Tracks] Yas Marina: Smoothened the rumble strips on turns 14 and 15 as they previously felt too bumpy and sometimes caused the player to lose control of their car. [1658295]
- [Cars] 2018 Audi #44 R8 LMS GT3: Rebalanced this car to be more competitive, fairer and in line with its opponents in the Forza GT Spec Series in Featured Multiplayer.
- [Cars] 1987 Buick Regal GNX: Fixed issue where headlights do not cast at night-time. [1502026]
- [Cars] 2011 Citroën DS3 Racing: Fixed issue where livery was missing logos from the real-life car. [1658673]
- [Cars] 2011 Citroën DS3 Racing: Fixed issue where Acura manufacturer logo appeared on the hood of the car. [1658582]
- [Cars] 2018 Dodge Challenger SRT Demon: Fixed issue where aftermarket street hood would not be visible when applied to the car. [1652039]
- [Cars] 2019 Dodge #9 American V8 Road Racing TA Challenger: Fixed an issue where the car had no engine audio in gameplay. [1663644]
- [Cars] 2017 Ferrari #25 Corse Clienti 488 Challenge: Fixed issue where the driver and dash cameras both appear off-center from where the driver is sitting in the car. [1644617]
- [Cars] 1977 Ford Escort RS1800: Fixed issue where street hood would not be visible after applying the visual upgrade to the car. [1642425]
- [Cars] 1992 Honda NSX-R: Fixed issue where dash camera view causes visual clipping through the “Race” roll cage visual modification. [1644521]
- [Cars] 1992 Honda NSX-R: Fixed issue where a visible gap would appear in the car’s geometry after installing a widebody kit. [1640528]
- [Cars] 1988 Lamborghini Countach LP5000 QV: Fixed issue where the car’s red taillight covers are missing. [1640439]
- [Cars] 2011 Lamborghini Gallardo LP 570-4 Superleggera: Fixed issue where floating light would appear above the car after upgrading the rear wing. [1641290]
- [Cars] 2002 Mazda RX-7 Spirit R Type-A: Fixed issue where pop-up lights are not visible from cockpit camera views. [1640883]
- [Cars] 1989 Mercedes-Benz #63 Sauber-Mercedes C 9: Fixed issue where the V8 engine audio is inaccurate compared to its real-life counterpart. [1651824]
- [Cars] 1993 Nissan Skyline GT-R V-Spec: Fixed texture issue seen on the trunk of the car. [1646189]
- [Cars] 2002 Nissan Skyline GT-R V-Spec II: Fixed issue where the car color appeared too bright. [1639289]
- [Cars] 1982 Porsche 911 Turbo 3.3: Fixed issue where race rear bumper is not visible when applied to the vehicle. [1640434]
- [Cars] 1999 Toyota #3 Toyota Motorsports GT-ONE TS020: Fixed issue where multiple lights on the dash light up when applying the brakes. [1642396]
- [Cars] 1998 Toyota Supra RZ: Fixed issue where Toyota emblem would partially appear through the geometry of the KRC Japan Sport Wing. [1650050]
- [Cars] 2019 Volkswagen Golf R: Fixed visible gaps appearing in the car’s interior after installing the race roll cage visual modification. [1639213]
- [Livery Editor] Fixed issue preventing stock rear wing from being painted on several cars. [1621084]
- [Livery Editor] Rendering bugs when tinting windows has been fixed on several cars. [1554831]
- [Livery Editor] 2016 Chevrolet Camaro Super Sport: Fixed issue where liveries do not properly apply to the vehicle. [1555708]
- [Livery Editor] 2011 Citroën DS3 Racing: Fixed numerous livery mapping issues. [1652967]
- [Livery Editor] 2017 Ford Focus RS: Fixed issue where decals applied to the right side of the aftermarket widebody kit would automatically apply another decal inverted on the left side. [1652291]
- [Livery Editor] 2017 Ford Focus RS: Fixed issue where decals applied to the right front fender are obscured by the aftermarket widebody kit. [1652292]
- [Livery Editor] 2018 Ford Mustang GT: Fixed issue where the Magnetic Grey color appeared matte. [1564418]
- [Livery Editor] 2011 Lamborghini Gallardo LP 570-4 Superleggera: Fixed issue where the manufacturer livery is not fully covered when a custom paint is applied to the vehicle. [1642183]
- [Livery Editor] 1971 Plymouth Cuda 426 Hemi: Fixed issue where the hood is not paintable. [1548666]
- [Livery Editor] 2023 Nissan Z: Fixed issue where graphical artificing would appear visible on the roof of the car after painting it black. [1652237]
- [Livery Editor] 2018 Porsche 718 Cayman GTS: Fixed issue where decals on the right side of the car are mirrored on the left side. [1646557]
- [Livery Editor] 2020 Porsche Taycan Turbo S: Fixed issue where decals applied to the front left side of the car are mirrored on the right side. [1646602]
December 12th 2023
- General [All Platforms] Saved Rivals Replays now includes weather information. [1634894] (Date Updated: 12.12.23)
- General [All Platforms] Fixes to ray traced rendering features for ambient occlusion and mirror reflections that caused flickering and strobing effects on the car and road. [1589717] (Date Updated: 12.12.23)
- General [All Platforms] Fixed issue of an infinite loading screen when swapping cars to the currently used car from the pre-race menu. [1640119] (Date Updated: 12.12.23)
- General [All Platforms] Fixed issue that disables navigation using the Left Stick or d-pad when selecting the Team Credits option and immediately backing out. [1616007] (Date Updated: 12.12.23)
- Gameplay [All Platforms] Rebalanced the slipstream impact on front and rear downforce when being drafted by another car (aerowash fix). [1639513] (Date Updated: 12.12.23)
- Gameplay [All Platforms] Fixed an issue causing Track Mastery corner segments to display a completion score of 0.0 if Track Mastery is disabled in the Gameplay & HUD settings. [1633670] (Date Updated: 12.12.23)
- Free Play [All Platforms] Fixed an issue in which the Driver Level visually appeared to reset to Level 1 after downloading Update 2 and entering Test Drive in Free Play. [1656239] (Date Updated: 12.12.23)
- Free Play [All Platforms] Fixed issue in Free Play where players would always begin in the middle of the pack (12th) despite setting Grid Ordering to Random. [1639010] (Date Updated: 12.12.23)
- Free Play [All Platforms] Fixed issue in Free Play where Drivatars would always choose the same car as the player. [1625606] (Date Updated: 12.12.23)
- Free Play [All Platforms] Fixed an issue with Driver Level progression not persisting after completing a Free Play event and returning to the Homespace. [1656518] (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Updated Open Class Series schedule so that there are 2 Open Class Series active each week (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Fixed issue where entering the pits after the last Qualifying lap causes the game camera to get stuck in the pit lane. [1633511] (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Fixed an issue causing liveries to sometimes not be visible to players in multiplayer races. [1588857] (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Fixed an issue with large parties in Featured Multiplayer causing players to get into an indefinite loading screen while matchmaking. [1607503] (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Fixed an issue with tire wear not being correctly applied in Private Multiplayer races. [1638983] (Date Updated: 12.12.23)
- Multiplayer [All Platforms] Fixed an issue where the Racecraft achievement to overtake 12 other players in a multiplayer race would not be unlocked despite fulfilling its requirements. [1441871] (Date Updated: 12.12.23)
- Tuning Setups [All Platforms] Fixed long load times when player attempts to save a custom upgrade or tuning setup. [1576170] (Date Updated: 12.12.23)
- Tuning Setups [All Platforms] Fixed an exploit that allowed tunable part values to be edited after removing a saved tune. [1630664] (Date Updated: 12.12.23)
- Tuning Setups [All Platforms] Fixed an issue in the Shared Tune Setups: Required Car Level and Required Car CP (Car Points) are inaccurate values. [1629192] (Date Updated: 12.12.23)
- Livery Editor [All Platforms] Fixed issue in the Livery Editor where overwriting a locked Vinyl group gives the "Failed to Save..." message and then saves two copies of the newly created Vinyl. [1637534] (Date Updated: 12.12.23)
- Wheels [All Platforms] Fixed a force-feedback issue on the Logitech G920 causing the steering wheel to pull left with any amount of force. [1593361] (Date Updated: 12.12.23)
- Cars [All Platforms] Fixed issue which allowed players to sell their Builders Cup reward cars, preventing them from reobtaining the cars and completing their associated Reward Showcases. [1638752] (Date Updated: 12.12.23)
- Cars [All Platforms] Fixed issue where the player car would have no engine audio after installing a 3.2-liter I6 engine swap. [1644223] (Date Updated: 12.12.23)
- Cars [All Platforms] 2018 BMW M5: Fixed issue where interior and motor were missing when a body kit is installed. [1621138] (Date Updated: 12.12.23)
- Cars [All Platforms] 2011 Bugatti Veyron Super Sport: Fixed issue where painting the car body changes the paint for carbon fiber elements. [1627307] (Date Updated: 12.12.23)
- Cars [All Platforms] 2013 Dodge SRT Viper GTS: Fixed issue where car brake caliper is seen clipping into multiple wheel rims. [1634729] (Date Updated: 12.12.23)
- Cars [All Platforms] 2018 Honda Civic Type R: Fixed issue that displayed unnatural white texture on the car’s taillights during cinematics. [1629606] (Date Updated: 12.12.23)
- Cars [All Platforms] 2020 KTM X-Bow GT2: Fixed an issue in which the car is using 4-cylinder engine audio while having a 5-cylinder engine. [1639286] (Date Updated: 12.12.23)
- Cars [All Platforms] 1991 Mazda 787B: Fixed issue that caused radiator texture to be stretched in multiple locations on the car and updated audio based on community feedback. [1642967] (Date Updated: 12.12.23)
- Cars [All Platforms] 2004 Mercedes-Benz C 32 AMG: Fixed an issue where the exhaust backfire has no audio after engine and supercharger upgrades have been installed. [1640303] (Date Updated: 12.12.23)
- Cars [All Platforms] 2020 MG #20 MG6 XPower: Fixed issue that caused the interior of the car to reflect the driving surface under the car. [1638948] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Event Setup: "Event Rules Preset” would read as "Ghost Backmarkers" when player moves focus off and back on. [1592710] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Event Setup: "Game Type" would read as "Race Length" when player moves focus off and back on. [1592863] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Fixed game crash that occurred after player changes colorblind setting to Tritanopia filter and attempts to purchase a vehicle when starting Vintage Hatchback Series in Builders Cup. [1608078] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Corrected an issue where audio description fails in certain weather conditions. [1608874] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Added narration to the “Pit this Lap” HUD notification. [1612123] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Fixed issue where HUD element for Quick Chat when using mouse and keyboard as the primary input would not be present. [1613000] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Fixed issue where Career Mode races with a rolling start would not play Blind Driving Assists Turn Navigation VO. [1629255] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Added Audio Description for podium sequence on all tracks. [1638919] (Date Updated: 12.12.23)
- Accessibility [All Platforms] Fixed an issue where the controller had to be connected to navigate via keyboard input on Xbox Series X|S consoles. [1642358] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed various random crashes in multiplayer races specifically on PCs with AMD GPUs. [1629927] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] DLSS will now properly turn on and off in video settings. [1603315] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Stability and performance are improved on lower spec PCs. [1634981] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Improved consistency of framerate while racing. [1637793] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed the video quality presets always defaulting to native window resolution. [1616845] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Improved detection of CPUs on PC to set the default quality preset. [1612579] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Reduced the occurrence of a bug where the track or other objects becomes invisible while racing. [1615589] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed issue where repeatedly changing the game’s render resolution with a controller removes the highlighted option. [1598328] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed issue where mouse click allows both exiting and menu item selection simultaneously. [1631014] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed issue where “Tab” buttons are not selectable when using a mouse in the Settings menu. [1409614] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed issue in which the game fails to launch for players with a non-ascii username. [1636513] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Benchmark Mode: Fixed an issue where incorrect Benchmark Results showed inaccurate System Memory for a PC with 16GB RAM. [1625636] (Date Updated: 12.12.23)
- PC [Microsoft Store and Steam] Fixed issue where the Steam overlay does not pause the game while in a race. [1583340] (Date Updated: 12.12.23)
- Gameplay - Loading screens and menus sometimes disappear briefly (1582500) (Date Updated: 12.12.23)
- Gameplay - Default HUD setting for Damage, Fuel & Tires appears inconsistently (1596795) (Date Updated: 12.12.23)
- Input - “Achievements” button in the Steam does not bring up overlay (1589543) (Date Updated: 12.12.23)
- Input - Disconnecting controller during remapping may freeze prompt on screen (1536810) (Date Updated: 12.12.23)
- Gameplay - Drivatar PI may be different than expected range (1567252) (Date Updated: 12.12.23)
- Gameplay - Search for tunes has fields that tunes can’t be saved with (1584131) (Date Updated: 12.12.23)
- UI - Players are getting a green medal instead of a gold trophy after placing first in a showcase (1600100) (Date Updated: 12.12.23)
- Crash - game crashes when pressing a on start screen, after 2.0 update (1656590) (Date Updated: 12.12.23)
- Graphics - road stops rendering, appears black or blank (1615983) (Date Updated: 12.12.23)
November 14th 2023
- Stability [All Platforms] Many fixes to improve overall game stability and reduce crashes across all platforms. (Date Updated: 11.14.23)
- Livery Editor [All Platforms] Fixed issue where players can view and unlock tunes and vinyls shared by other players. [1626544] (Date Updated: 11.14.23)
- Livery Editor [All Platforms] Fixed issue causing black paint shade to show up as grey instead of black. [1604400] (Date Updated: 11.14.23)
- Livery Editor [All Platforms] Fixed issue where only the inner barrel on factory rims is paintable. [1538143] (Date Updated: 11.14.23)
- Livery Editor [All Platforms] Fixed issue where livery and tune creators would not be displayed in Private Multiplayer when viewing the vehicle information. (Date Updated: 11.14.23)
- Livery Editor [All Platforms] Fixed issue where “Likes” would not be counted for shared liveries. [1588482] (Date Updated: 11.14.23)
- PC Fixed issue requiring shaders to recompile every time Forza Motorsport is started on AMD chipsets. Note: This fix requires the latest AMD drivers to be downloaded for your graphics card. [1607128] (Date Updated: 11.14.23)
- PC Fixed specific game crash that occurs if headphones are plugged into the front panel. [1620048] (Date Updated: 11.14.23)
- PC Fixed an issue on Steam where the player could not exit the Builders Cup Intro Series and return to the main menu without restarting the game. [1608859] (Date Updated: 11.14.23)
- PC Improvements to alleviate track textures disappearing when playing on certain PC hardware configurations. [1615983] (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixes to matchmaking as a group, party management, and invites and joins across multiplayer. (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixes to ensure custom liveries show up more consistently across multiplayer game modes. (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixes to address cases where Intermission/Launch Countdown would take much longer than expected before the start of multiplayer races. (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixes to automatic wet tire selection when entering an event, and fixes to fuel estimation logic. [1582678] (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixes to title stability when resuming from a suspended state on console. [1500737] (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixed issue in the Featured Multiplayer menu where countdown timer would appear on Series that had not yet started. [1616271] (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Adjusted event schedule to provide more variation in Event start times. (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixed issue where Race End timer did not appear for players who had already finished the race. [1482776] (Date Updated: 11.14.23)
- Multiplayer [All Platforms] Fixed exploit where players could load into any Open Class event with a P Class vehicle if they matchmake while in a party. [1608740] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed an issue where players could encounter an infinite loading screen when saving a Quick Upgrade in the Builders Cup Career Mode. [1632115] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Resolved an exploit related to changing car tune mid-race. [1631855] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed issue where the game becomes stuck in the “new content update” loop when entering the main menu. [1635561] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Resolved issue where the game would fail to reconnect if connection is lost during the initial races on Maple Valley or Hakone. [1607172] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixes to Replays in scenarios where Replays do not start playing, the cars do not move, or they float. [1598248] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed issue with a forced camera change at the start of a race. [1551469] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed a number of Builders Cup exploits allowing high class cars into lower class series and events. [1616897] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed issues related to loss of progression or save data. (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed a number of visual scene transitions (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed a bug where replaying a series with a high standing didn’t replace the series trophy with the improved trophy. [1597484] (Date Updated: 11.14.23)
- Gameplay [All Platforms] Improved balancing and overall impact of slipstream effect between cars in races. (Date Updated: 11.14.23)
- Gameplay [All Platforms] Fixed issue where player would not receive credits or Driver XP when using a rental car in a Rivals event. [1634738] (Date Updated: 11.14.23)
- Cars [All Platforms] Fixed issue with the 2018 Porsche 718 Cayman GTS Sport Roll Cage visual upgrade option, which removes the roof of the car when viewed in first-person. [1608113] (Date Updated: 11.14.23)
- Cars [All Platforms] Fixed tuning stat comparison indicators within the car upgrades menu. [1555287] (Date Updated: 11.14.23)
- Cars [All Platforms] Fixed issue where incorrect car thumbnails would be displayed in the My Cars menu after a race. [1607398] (Date Updated: 11.14.23)
- Accessibility [All Platforms] Fixes applied to numerous scenarios where narrator voiceovers would be missing, incorrect or would stop playing. [1489012] (Date Updated: 11.14.23)
- Wheels [All Platforms] Fixed issue that prevented the Thrustmaster T248 LED screen from displaying race position information. [1608680] (Date Updated: 11.14.23)
- Cinematics - Brief camera glitch when player skips grid overview cinematic (All) (1603674) (Date Updated: 11.14.23)
- Cinematics - Free Play: some assets are late to load in when pitting (All) (1546524) (Date Updated: 11.14.23)
- Cinematics - Players may notice lighting changes during 3-2-1 countdown (All) (1583383) (Date Updated: 11.14.23)
- Accessibility - Narrator isn't narrating enough detail in Rivals for blind players to select alternate track ribbons or understand event restrictions (All) (1603767) (Date Updated: 11.14.23)
- General Gameplay - Players may have difficulties rejoining a lobby after a host disconnects (All) (1598281) (Date Updated: 11.14.23)
- General Gameplay - Make/Model& Track/Track Layout do not appear in search for replay & photos (All) (1604594) (Date Updated: 11.14.23)
- General Gameplay - Event Results scoreboard in Freeplay shows best lap with times for the driver or drivatars that don't correspond to the time for the race/lap to be completed (All) (1604458) (Date Updated: 11.14.23)
- General Gameplay - 'Car Level Min/Max' setting shouldn't appear in Freeplay Advanced/Private Multiplayer event setup (All) (1479651) (Date Updated: 11.14.23)
- General Gameplay - 'Ends' timer pill display incorrectly in featured multiplayer (All) (1584504) (Date Updated: 11.14.23)
- General Gameplay - Select Car page should show all vehicles in Freeplay Quick Event (All) (1584479) (Date Updated: 11.14.23)
- General Gameplay - If a disqualified player in featured multiplayer finished on podium, the podium cinematic still shows them on podium as if they weren't DQ'd (All) (1589719) (Date Updated: 11.14.23)
- UI - Player levels may display an incorrect and larger than expected number. This issue is only affects the display number and not the players actual level on their save (All) (1619580) (Date Updated: 11.14.23)
- Stability - May crash to Windows desktop in various areas (All) (1607736) (Date Updated: 11.14.23)
- Stability - Playing offline due to not being able to connect to the Forza servers may result in an endless login retry loop. (WinStore, Steam) (1593760) (Date Updated: 11.14.23)
- Liveries - When a user downloads a shared livery from another user, the thumbnail appears blank (All) (1439934) (Date Updated: 11.14.23)
- Stability - Player may be softlocked after disconnecting and reconnecting the ethernet cable while viewing a Replay (All) (1607241) (Date Updated: 11.14.23)
- Stability - Player may crash attempting to report a shared Replay before its thumbnail has fully loaded (All) (1605045) (Date Updated: 11.14.23)
- Stability - May crash starting a multi-class race after saving the event setup (All) (1607444) (Date Updated: 11.14.23)
- Liveries - If a player selects the Subaru STI at the beginning of the Career and paints it, the thumbnail never displays the player's design (All) (1604656) (Date Updated: 11.14.23)
- General Gameplay - If a player accepts a multiplayer invite before finishing their first suit selection, they'll be stuck with the default selected suit until changing it later on (All) (1600564) (Date Updated: 11.14.23)
- General Gameplay - Private multiplayer host is not prompted with confirmation of action when leaving a lobby with other players present (All) (1608083) (Date Updated: 11.14.23)
- General Gameplay - Party host can't move between different events after a race without disbanding or having to matchmake & exit (All) (1599511) (Date Updated: 11.14.23)
- General Gameplay - Discounts are calculated incorrectly in Reward Unlocked modal (All) (1596504) (Date Updated: 11.14.23)
- General Gameplay - Players in a party whose host cancels matchmaking are not informed that they are no longer joining a lobby, nor are they taken back to event select with the host (All) (1594006) (Date Updated: 11.14.23)
-
Audio - in free play, the narrator will continue to talk about the first track selected in the session regardless of the next track chosen. [1588980] (Date Updated: 11.14.23)
-
Stability - Players may get stuck on "Loading Tune and Upgrade" when attempting to matchmake [1630009] (Date Updated: 11.14.23)
-
Crash - Game may crash when loading vinyl groups [1620179] (Date Updated: 11.14.23)
-
Stability - game hangs during upgrades and does not save the last race completed [1608827] (Date Updated: 11.14.23)
-
Gameplay - AI Custom Liveries not working in Free Play mode [1604508] (Date Updated: 11.14.23)
-
Graphics - Black Paint Shade is Not Showing Up As Black, shows up as grey instead [1603981] (Date Updated: 11.14.23)
-
UI - Top % calculations in Rivals appear inverted [1603912] (Date Updated: 11.14.23)
October 17th 2023
- Stability [All Platforms] - General stability improvements with fixes for various crash scenarios. (Date Updated: 10.17.23)
- Stability [All Platforms] - Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen. (Date Updated: 10.17.23)
- Stability [All Platforms] - Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series. (Date Updated: 10.17.23)
- Stability [All Platforms] - Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images. (Date Updated: 10.17.23)
- Stability [All Platforms] - Fixed a crash that could occur upon loading into a Free Play race. (Date Updated: 10.17.23)
- Progression [All Platforms] - Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series. (Date Updated: 10.17.23)
- Progression [All Platforms] - Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand. (Date Updated: 10.17.23)
- Progression [Xbox Series X|S Only] - Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released. (Date Updated: 10.17.23)
- Graphics [Xbox Series X|S Only] - Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look. (Date Updated: 10.17.23)
- Multiplayer [All Platforms] - Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session. (Date Updated: 10.17.23)
- Multiplayer [All Platforms] - Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking. (Date Updated: 10.17.23)
- Multiplayer [All Platforms] - Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play. (Date Updated: 10.17.23)
- Multiplayer [All Platforms] - Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race. (Date Updated: 10.17.23)
- Livery Editor [All Platforms] - Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car. (Date Updated: 10.17.23)
- Livery Editor [All Platforms] - Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing. (Date Updated: 10.17.23)
- Livery Editor [All Platforms] - Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape. (Date Updated: 10.17.23)
- Tracks [All Platforms] - Updated trackside flag textures on Indianapolis Motor Speedway. (Date Updated: 10.17.23)
- Tracks [All Platforms] - Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall. (Date Updated: 10.17.23)
- Physics [All Platforms] - Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions. (Date Updated: 10.17.23)
- Tuning Setup [All Platforms] - Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard. (Date Updated: 10.17.23)
- Accessibility [All Platforms] - Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions. (Date Updated: 10.17.23)
- Accessibility [Steam Only] - Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled. (Date Updated: 10.17.23)
- Accessibility [Steam Only] - Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched. (Date Updated: 10.17.23)
- Replay [All Platforms] - Improved the visuals of the replay camera shown for the last segment of VIR Grand West. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage. (Date Updated: 10.17.23)
- Cars [All Platforms] - Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle. (Date Updated: 10.17.23)
- Cars [All Platforms] - Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC. (Date Updated: 10.17.23)
- Cars [All Platforms] - Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased. (Date Updated: 10.17.23)
- Achievements - Players aren't correctly awarded the Rain or Shine achievement (All) (1596994) (Date Updated: 10.17.23)
- Cars - The Subaru Levorg GT has the texture for the body tessellated on the body of the mirror (All) (1613025) (Date Updated: 10.17.23)
- General Gameplay - When players are in a party while in event select, bringing up the Friends UI changes the Group Skill Rating (All) (1605104) (Date Updated: 10.17.23)
- General Gameplay - Matchmade individuals are matched using the incorrect values (lowest safety rating & highest skill rating instead of average safety rating & skill rating) (All) (1578830) (Date Updated: 10.17.23)
- General Gameplay - Player may appear in cockpit of car when entering Photo Mode from ForzaVista in Home Space (All) (1605870) (Date Updated: 10.17.23)
- General Gameplay - Players in featured multiplayer will sometimes collide with other players when they spawn in joining open practice or using skip lap (Series X) (1600205) (Date Updated: 10.17.23)
- General Gameplay - Player on Eaglerock Full Circuit may hit wall before receiving control (All) (1607442) (Date Updated: 10.17.23)